About Us

arboresq.xyz was founded in 2020 by a team of urban fantasy fans and mystery game enthusiasts who wanted to blend the intrigue of detective stories with the wonder of supernatural lore. Based in Portland, Maine—a city with a charming, atmospheric vibe that mirrors our game’s blend of modern and mystical—our team of 9 developers, writers, and designers is passionate about crafting games where players solve crimes in a world where magic hides in plain sight, and every clue could lead to a mythical revelation. Our story began when our co-founders, Clara Bennett and Ethan Torres, met while working on a mystery mobile game. They dreamed of a game where detective work wasn’t just about solving "normal" crimes, but uncovering supernatural secrets—where a missing person case might involve a werewolf pack, or a theft could be the work of a mischievous fae. They left their jobs, recruited a team of like-minded creators, and set out to build arboresq.xyz as a platform for their love of urban fantasy and detective stories. At arboresq.xyz, our flagship game, Shadows of Veyra, puts players in the role of a rookie detective in the city of Veyra—a bustling metropolis where mythical creatures (vampires, werewolves, fae, witches) live alongside humans, hiding their true nature to avoid panic. The game’s core is its mystery-solving mechanics: players investigate crime scenes, collect clues, interview suspects (both human and supernatural), and use deductive reasoning to solve cases. What sets us apart is our branching narrative—every choice you make (e.g., which suspect to trust, whether to reveal your knowledge of magic) affects the story, leading to multiple endings and shaping your detective’s reputation. We also integrate urban fantasy lore seamlessly, with each case teaching players more about Veyra’s hidden world and the rules of its supernatural inhabitants. Our team brings diverse expertise to the table. Our lead writer, Lila Moon, is a published urban fantasy author who crafts intricate, character-driven mysteries with unexpected twists and deep lore. Our game designer, Marcus Reed, creates intuitive investigation mechanics that balance challenge and accessibility—from analyzing clues to decoding supernatural symbols. Our art director, Priya Patel, designs a visually striking world that blends modern cityscapes with mystical elements (e.g., glowing fae runes hidden on building walls, vampire-owned nightclubs with Gothic decor). Our community manager, Jake Taylor, fosters a welcoming community of mystery and fantasy fans, hosting "Mystery Solving Nights" where players can team up to solve exclusive cases, and sharing behind-the-scenes content about the game’s lore. Since launching Shadows of Veyra in 2021, we’ve grown to over 200,000 users worldwide, with fans praising the game’s engaging mysteries, rich lore, and diverse cast of characters. We’ve released four major case packs, each focusing on a different supernatural faction (e.g., the fae courts of Veyra’s parks, the vampire clans of the downtown district), and added a multiplayer "agency mode" where players can team up to solve larger, more complex mysteries. We’re proud that our game has attracted both mystery game fans and urban fantasy enthusiasts—our difficulty settings range from "Casual Detective" (with hint systems) to "Master Investigator" (where clues are harder to find and suspects are more deceptive). We value our community deeply. Every update is shaped by player input: for example, we added a "supernatural database" where players can track their knowledge of mythical creatures after users requested a way to reference lore, and we expanded the agency mode based on demand for more cooperative content. Our forums and Discord server are spaces for players to discuss case theories, share favorite characters, and request new mysteries. We also partner with urban fantasy authors to create supplementary short stories that expand on Veyra’s lore, giving players a deeper dive into the city’s supernatural world. Looking to the future, we plan to expand Shadows of Veyra with a mobile app optimized for on-the-go investigation, a "detective customization" feature that lets players choose their character’s supernatural abilities (e.g., the ability to see fae glamour), and a crossover case with a popular urban fantasy book series. We also aim to develop a sequel that explores Veyra’s darker secrets, including the origins of its supernatural population. Our goal is to become the leading name in urban fantasy detective games, known for our engaging mysteries, rich lore, and player-centric design. Whether you’re a fan of detective stories, urban fantasy, or just love solving puzzles, arboresq.xyz invites you to step into the shadows of Veyra. Grab your notebook, sharpen your deductive skills, and uncover the city’s hidden truths—magic is waiting, and only the best detectives can find it. Contact us to share feedback or learn more:arboresq.xyz567 Shadowbrook Lane, Portland, ME 04101, USAEmail: [email protected]